When Sae comes to interrogate you, she’ll offer to strike a deal. The pivotal date that will set you on the course to the game’s final act is November 20, immediately after you steal the Treasure from Sae’s Palace and replay the casino escape from the prologue. Fail to meet a deadline, and you’ll see the consequences of your lollygagging-and maybe even some details that might spoil you on a late-game twist. The first instruction should be obvious: the game tells you early on that if you fail to steal the Treasure from each target’s Palace by the deadline that’s always glaring at you from the top-right corner of the screen, it’s game over. During a conversation with Igor on 12/24, refuse to surrender. During the interrogation on 11/20, give the first response to the second and third questions.ģ. Steal the Treasure in each Palace before the deadline.Ģ. If you’re the type who’d prefer never to see the bad endings at all, here are some instructions, first in easy, spoiler-free, bullet-point format and then in a bit more detail for the fastidious.ġ. The path to the true ending is pretty straightforward, but it’s still possible to stumble into the bad endings by mistake if you’re not sure what to look out for. Persona 5 is not nearly so complicated: There’s one ending that is both good and true-and a handful of bad ones to avoid. The expanded Persona 4 Golden added two more! Badder! Truer!
In Persona 3, seeing your way to the good ending was as simple as refusing to let a friend sacrifice themselves, whereas Persona 4 complicated matters by gating the “true” ending behind several specific dialogue choices on two separate calendar dates-in addition to several variants on the “bad” ending, there was a “neutral” ending as well. Ever since Persona 3, the Persona games have had both “good” and “bad” endings, asking players to make a pivotal decision late in the calendar year that will determine the ultimate fate of their hero.